@inproceedings{0b61da3f200e449680653e434b01b569,
title = "Use of Virtual Reality in Participatory Design",
abstract = "Virtual Reality technology was used as a visualization tool in a participatory design process of an urban design project in Santiago, Chile. Community members with little or no familiarity with digital technologies visualized the project using traditional means of architectural representation and immersive virtual reality, and then, answered standardized questionnaires on spatial comprehension. Participants who visualized the project using virtual reality showed a higher level of spatial comprehension and a more precise understanding of the formal and spatial qualities of the project than users who used traditional means.",
keywords = "Head Mounted Displays, Participatory Design, Urban Design, Virtual Reality",
author = "Mauricio Loyola and Bruno Rossi and Constanza Montiel and Max Daiber",
note = "Publisher Copyright: {\textcopyright} 2019, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.; 37th Conference on Education and Research in Computer Aided Architectural Design in Europe and 23rd Conference of the Iberoamerican Society Digital Graphics, eCAADe SIGraDi 2019 ; Conference date: 11-09-2019 Through 13-09-2019",
year = "2019",
doi = "10.5151/proceedings-ecaadesigradi2019_156",
language = "English",
isbn = "9789491207181",
series = "Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe",
publisher = "Education and research in Computer Aided Architectural Design in Europe",
pages = "449--454",
editor = "Sousa, {Jos{\'e} Pedro} and Henriques, {Gon{\c c}alo Castro} and Xavier, {Jo{\~a}o Pedro}",
booktitle = "Architecture in the Age of the 4th Industrial Revolutio",
}