Performative Materiality A DrawBot for Materializing Kinetic Human-Machine Interaction in Architectural Space

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Resumen

This paper presents an exploration of movement as a design material to evidence human-machine interaction in an architectural space. An autonomous robotic vehicle with environmental sensory capabilities interacts kinetically with people by recognizing their emotional states from their body postures. A drawing device installed in the vehicle leaves a trace on the floor as a material testimony to the mutual dynamics. The complex yet surprisingly intuitive choreographic interaction of the machine and its social and physical environment blurs the boundaries between drawing, machine, and performance. In general, the project conceptualizes movement as a design material, drawing as a performative action, and social interaction as a physical force, all of which can be enhanced or mediated by digital technologies to produce results with aesthetic value.

Idioma originalInglés
Título de la publicación alojadaShock - Sharing of Computable Knowledge
EditoresAntonio Fioravanti, Stefano Cursi, Salma Elahmar, Silvia Gargaro, Gianluigi Loffreda, Gabriele Novembri, Armando Trento
EditorialEducation and research in Computer Aided Architectural Design in Europe
Páginas611-618
Número de páginas8
ISBN (versión impresa)9789491207129
EstadoPublicada - 2017
Publicado de forma externa
Evento35th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2017 - Rome, Italia
Duración: 20 sep. 201722 sep. 2017

Serie de la publicación

NombreProceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe
Volumen1
ISSN (versión impresa)2684-1843

Conferencia

Conferencia35th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2017
País/TerritorioItalia
CiudadRome
Período20/09/1722/09/17

Huella

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