Medicina y ciencias biológicas
Semantics
100%
Artifacts
91%
Research Personnel
64%
Intention
50%
Language
44%
Learning
43%
History
42%
Memory
35%
Theory of Mind
33%
Aptitude
30%
Child
25%
Linguistics
25%
Personnel Selection
25%
Sample Size
25%
Population
24%
Magic
24%
Ecology
20%
Ownership
20%
Research Design
20%
Systems Analysis
19%
Machine Learning
19%
Autism Spectrum Disorder
17%
Pets
16%
Reaction Time
16%
Intellectual Disability
16%
Psychological Power
16%
Psychology Recognition
14%
Leg
13%
Theoretical Models
13%
Young Adult
13%
Cognition
13%
Linear Models
13%
Interior Design and Furnishings
12%
Social Psychology
12%
Imagination
11%
Executive Function
11%
Middle Aged
11%
Entropy
10%
Statistical Models
9%
Least-Squares Analysis
9%
Negative Results
9%
Intelligence
9%
Research Subjects
8%
Psychology
7%
Cluster Analysis
7%
Public Opinion
7%
Chile
6%
Disabled Children
6%
Datasets
6%
Students
6%
Ciencias sociales
semantics
57%
artifact
55%
experiment
47%
stereotype
45%
evidence
26%
personnel selection
22%
gender
21%
devaluation
20%
school choice
20%
Chile
19%
linear model
18%
regularity
18%
mental state
17%
interaction
17%
asymmetry
17%
intellectual disability
16%
autism
16%
ecology
15%
coherence
15%
adolescent
14%
pragmatics
13%
coverage
12%
learning
11%
available information
11%
cause
11%
Group
10%
young adult
10%
stimulus
10%
trend
10%
applicant
9%
time
8%
social process
8%
imagination
7%
event
7%
linguistics
7%
simulation
7%
lack
7%
intelligence
6%
performance
6%
labor market research
5%
task order
5%
frequency distribution
5%
Arte y humanidades
Causal Inference
44%
Parameter Estimation
39%
Artifact
35%
Artifact Categorization
31%
Inference
28%
Causal
26%
Conceptual Domains
24%
Proper Function
24%
Group Interaction
22%
Reaction Time
19%
Stereotypes
19%
Situational
18%
Asymmetry
16%
Prediction
15%
Creator
15%
Designer
15%
Ecology
14%
Modeling
14%
Abstract Concepts
13%
Experiment
12%
Mental Simulation
12%
Setting Information
12%
History
11%
Social Conventions
10%
Semantic Features
10%
Physical Environment
9%
Cognitive Psychology
9%
Design History
6%
Entity
6%
Memory Model
5%