Use of Virtual Reality in Participatory Design

Mauricio Loyola, Bruno Rossi, Constanza Montiel, Max Daiber

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

16 Scopus citations

Abstract

Virtual Reality technology was used as a visualization tool in a participatory design process of an urban design project in Santiago, Chile. Community members with little or no familiarity with digital technologies visualized the project using traditional means of architectural representation and immersive virtual reality, and then, answered standardized questionnaires on spatial comprehension. Participants who visualized the project using virtual reality showed a higher level of spatial comprehension and a more precise understanding of the formal and spatial qualities of the project than users who used traditional means.

Original languageEnglish
Title of host publicationArchitecture in the Age of the 4th Industrial Revolutio
EditorsJosé Pedro Sousa, Gonçalo Castro Henriques, João Pedro Xavier
PublisherEducation and research in Computer Aided Architectural Design in Europe
Pages449-454
Number of pages6
ISBN (Print)9789491207181
DOIs
StatePublished - 2019
Externally publishedYes
Event37th Conference on Education and Research in Computer Aided Architectural Design in Europe and 23rd Conference of the Iberoamerican Society Digital Graphics, eCAADe SIGraDi 2019 - Porto, Portugal
Duration: 11 Sep 201913 Sep 2019

Publication series

NameProceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe
Volume2
ISSN (Print)2684-1843

Conference

Conference37th Conference on Education and Research in Computer Aided Architectural Design in Europe and 23rd Conference of the Iberoamerican Society Digital Graphics, eCAADe SIGraDi 2019
Country/TerritoryPortugal
CityPorto
Period11/09/1913/09/19

Keywords

  • Head Mounted Displays
  • Participatory Design
  • Urban Design
  • Virtual Reality

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