Abstract
This paper describes a new model to automatically generating dynamic formation strategies for robotic soccer applications based on game conditions, regarded to as favorable or unfavorable for a robotic team. Decisions are distributedly computed by the players of a multi-agent team. A game policy is defined and applied by a human coach who establishes the attitude of the team for defending or attacking. A simple neural net model is applied using current and previous game experience to classify the game's parameters so that the new game conditions can be determined so that a robotic team can modify its strategy on-the-fly. Experiments and results of the proposed model for a robotic soccer team show the promise of the approach.
Original language | English |
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Pages (from-to) | 6082-6090 |
Number of pages | 9 |
Journal | Expert Systems with Applications |
Volume | 36 |
Issue number | 3 PART 2 |
DOIs | |
State | Published - Apr 2009 |
Externally published | Yes |
Keywords
- Multi-agent systems
- Robotics game strategies
- Robotics soccer
- Team formation