@inproceedings{0cf04ae357894b969b2b864dbda97b76,
title = "Antthetcal colloquy",
abstract = "This paper, introduces a cybernetc approach to digital design and fabrication by embracing aspects of embodied interaction, behavior and communication between designers and machines. To do so, it proposes the use of body gestures, digital/tangible interfaces and Artficial Intelligence to create a more reciprocal way of making. The goal is to present a model of designing and making as a 'conversation' instead a mere dialog from creator to executor of a predefined plan to represent an idea. In other words, this paper proposes a platorm for interaction between two antthetcal worlds - one binary/deterministc and the other perceptual/ambiguous - by focusing in the exploratory aspects of design and embracing aspects of improvisation, ambiguity, imprecision and discovery in the development of an idea.",
author = "Diego Pinochet",
note = "Publisher Copyright: {\textcopyright} 2016 CURRAN-CONFERENCE. All rights reserved.; 36th Annual Conference of the Association for Computer Aided Design in Architecture - Posthuman Frontiers: Data, Designers, and Cognitive Machines, ACADIA 2016 ; Conference date: 27-10-2016 Through 29-10-2016",
year = "2016",
language = "English",
series = "ACADIA 2016: Posthuman Frontiers: Data, Designers, and Cognitive Machines - Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture",
publisher = "ACADIA",
pages = "402--411",
editor = "Geoffrey Thun and Kathy Velikov and {del Campo}, Matias and Sean Ahlquist",
booktitle = "ACADIA 2016",
}